![]() This game cannot be installed alongside an already existing omega ruby as the romhack won't have a custom TitleID. Make sure the decrypted game is named "original_game.cia" (without quotes) If the files are on another drive then first switch to that drive, for example for D it is `D:` You can do this with `cd C:\Path_to_folder`. ![]() Navigate to the folder that has the files you downloaded. Open Decrypt9 by whatever means applicable to you Make a folder called D9Game on the root of your SD card Updated icon, banner and title screen thanks to great work by squee666 and him being cringed by my own work.Including an optional romfs build which includes a Busy May mod Battle model!.Version 1.2 (Initial release on ProjectPokemon): Various brown signs across the region.- Updated wild and static encounter tables to reflect other changes made throughout the game To give hints on where to find them:Ī scientist in a building in Rustburo City. I have added various extra references by NPC's. It is replaced with Stench.Ĭacnea and Cacturne had Water Absorb removed, their set of 3 abilities is now Sand Veil, Rough Skin or Sand Stream (Hidden). Lileep and Cradily no longer get Storm Drain. They are replaced with Rough Skin and Grass Pelt respectively. ![]() Maractus no longer has Water Absorb nor Storm Drain. Various Grass type Pokémon had water immunity abilities which is a bother as Water is super effective on Grass. Updated various parts of the story text to reflect changes made in the game elsewhere such as type effectiveness references The 5.5 update (minimum required) can be also be directly downloaded by clicking here This romhack will crash unless you have the latest Luma3DS version! (Version 5.5 or greater)įor updating Luma3DS please use Astronautlevel2's StarUpdater on 3DS ( cia or QR Code or his Luma3DS Nightlies website. ![]() This is a feature that requires patching CRO0 files and it is therefore mandatory to use at least Luma3DS Version 5.5 as starting this release RO partitions are patched! The most important change in Pokémon Sigma Ruby is that not just the Inverse Battle trainer battles you with the types inversed, no, ALL battles are now following the Inverse type effectiveness. I initially intended for this to go up on Rom Editing Showcase, however posts of that subforum require mod approval which is not being granted on my posts. I have chosen Sigma as this is like Omega and Alpha another letter in the Greek Alphabet as well as that it feels suiting for an improved Pokémon Ruby game. Over the past I have been working on my romhack of Pokémon Omega Ruby titled Pokémon Sigma Ruby. ![]()
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